Treetris prototype finished

This game prototype is pretty much done. The completed tetris lines now trigger the tree growth, so if you play long enough the tree obscures the game 🙂 I also set the block colours to be consistent, which seems to be important, as they reinforce the shapes as you get used to the game.

The blocks are deformed by the radial grid which makes them hard to recognise at first, so I also tried making the grid visible, resulting in a cobweb, which does make the game easier, but moves it too far from nice organic plant shapes:

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