I’ve added collision detection so drivers avoid hitting each other, but there is no way of getting out of deadlock situations between two drivers – i.e. no reverse 🙂 This results in some nice emergent queuing behaviour.
I’ve added collision detection so drivers avoid hitting each other, but there is no way of getting out of deadlock situations between two drivers – i.e. no reverse 🙂 This results in some nice emergent queuing behaviour.