Junkyard geraniums

I’ve tried scaling down the plants into a little overgrown scrapyard environment I’m trying out. It’s the first time I’ve assembled all the pieces, so I took some screenshots:

A possible groworld world

An idea for a world for which the groworld plants can live. Lots of glitches to fix and elements to add yet, but this seems to be going in some sort of direction – a kind of magical post apocalyptic glade, or something. The grass is done using shells.

Norman T. White

I’ve haven’t said much about Lirec lately, as I’ve mainly been doing not so interesting technical stuff (looking into cmake and yarp), or quietly researching robot art. During the course of the latter however, I’ve been reading about Norman White who is one of these inspiring people who were getting on with doing exciting work years before anyone else, particularly robot and electronic installation art. Alongside philosophising over toaster repair and pioneering fussy logic, he has a good list of art-beliefs:

  1. Art should concern itself as much with behavior as it does with appearance.
  2. Some of the best art happens when behavior and appearance are completely at odds with each other.
  3. Economy of means is a critical part of aesthetics.
  4. Art functions best, and is most needed, outside of galleries and museums.