I’m not sure if this is another groworld game prototype or something else at the moment. Use the cursor keys to move around, when you get to the edge of the visible bit of world you can step into the next (as long there is not water on the other side). It’s a pseudo infinite wilderness, very much inspired by SpinDizzy, and feeling boxed in while playing FarmVille.

These are the tiles it’s using:

The original svg is with the code in svn.

I’d also add that selected ambient works is good listening while drawing sprites 🙂

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