Next week: Plant spirit drawing & social network livecoding

The next few days are going to be hectic – a train powered scramble between cities for various activities.

Firstly I’m taking part in FoAM’s Open House event on Saturday in Brussels:

Enter a rarity cabinet of people and experiments: a lively display of human-plant hybrids, tasty table conversations, crisis-proof clothing and other curios in their natural habitat – the FoAM lab. Expect to experience a colourful collection of sketches and prototypes in various stages of completion, providing an insight into the collaborative and creative processes developed at FoAM.

My part is going to involve various experiments with Germination X, some playtesting and getting more feedback so I can evaluate the mandrake avatar changes. I’ve also rebuilt the code for “draw your own plant spirit” – this time we can directly upload people’s drawings to the public server for testing their spirit designs in the game.

The second event I’m taking part in is Baltan Laboratories The Tool Series #5: FaceSponge Workshop with Aymeric Mansoux in Eindhoven on Wednesday 23rd. We’ll be examining and exploring our real data on social networks, looking behind the interfaces and protocols we are supposed to see, with a top secret collaborative social network livecoding interface which has emerged from the Naked on Pluto project.